Thursday, February 7, 2008

Thursday, January 17, 2008

ordering_refarence

http://www.apple.com/lae/itunes/smartplaylists.html
http://docs.info.apple.com/article.html?artnum=93139

ordering2

Alphabet





Rating





Get
(when I get the object)





Get_Japan & Netherlands
(place I got the object)




Use
(when I used the object last time)





Rest & Study
(when I use the object)

Wednesday, January 16, 2008

Tuesday, December 18, 2007

Chuck Hoberman





http://www.hoberman.com/

THE HOBERMAN ARCH







olympiv arch, 2002, salt lake city, UT, USA
chuck hoberman

armchair




A small, light armchair has the ability to transform into an easy chair. It is an upholstered metal frame with locking joints. The new thing is lightness and possibility of transformations to suit our needs.

Jasna Mujkic from Bosnia and Herzegovina

Wednesday, December 12, 2007

collapsibility

collapsibility principles
-stress
-folding
-leveling
-bellows
-assembling
-hinging
-rolling
-sliding
-nesting
-inflation
-fanning

Collapsible: The Genius of Space-Saving Design
by Per Mollerup

Transformation_mobile phone





Transformation_example





Honey Pop




Tokujin Yoshioka Design

Monday, December 3, 2007

BOB


Andrew Maynard
"BOB is a hybrid home of the future, a mobile living tool for tomorrows generation of nomadic wanderers. Somewhere between a tent, a house and a Winnebago, BOB explores the relationship between the basic human requirements of travel and shelter."

http://www.treehugger.com/files/2006/05/bob_gets_around.php

Push button coffee shop





work involves the design and implementation of “Quik Houses” created from used shipping containers.
http://gliving.tv/architecture-design/push-button-coffee-house/

Concept

Location; Rotterdam, market place
Market
Shop, Tent, Frame

No market
How people use the space?
What people do at the space?
How people communicate?

How does the function change?
Market – people buy and sell a product
No market – people just walk through the square

Wednesday, November 21, 2007

memo

Present city – static, people can’t change position of objects or scene
-> Scene is same
->routine
->no new impression

Future city – scene can be change or be created by people at the space
->fresh scene, feelings
->change scene depends on situation (people at the space, time, weather etc)



Flexibility
-LEGO
-Modular transformable furniture system
-People can create objects, building at public space easily
-Can change purpose by situation

Transformable materials & flexibility (multi function)
-People doesn’t have to bring much objects because objects has multi-function & can change functions

Product
-How dose a technology used for product apply (convert) to public space?
(Product) multi function – less object
(Space) multi function – less object, changeable by situation – more space?

Public space
-How does the meaning of public space change by digitalized society?
-How people communicate in physical space?

Interface
-How does people communicate each other?
-How does people interactive?

Interaction between
-Object & human
Human & human
Object & object

Feedback, Screen, material, haptic, tactile
-Most of walls change to digital screen
-How haptical experience change?

funky forest


http://muonics.net/

Evoke - Usman Haque

Usman Haque
Evoke by Architect & Artist Usman Haque is a massive animated 80,000 lumen projection, that lights up the facade of York Minster.
http://www.haque.co.uk/evoke.php
http://www.haque.co.uk/

playground


playground is a small virtual world where you can build objects with a limited number of colored bricks. you share the world and the bricks with other people.
christian_schneider
http://playground.mooo.com/

comment wall


Comment Wall is a wall where people can write their thoughts directly onto a wall using their fingers. The camera-recognition system remembers their text and displays it over time. The further away you stand from the wall; the most distant texts are displayed. As you come forward, more and more recent texts are uncovered until, when you are in front of the wall itself, a blank area is created for you to write your own.

Glume


Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material.
MIT lab